#Copyright Notice:
#The files within this zip file are copyrighted by Lazy Foo' Productions (2004-2012)
#and may not be redistributed without written permission.

#OBJS specifies which files to compile as part of the project
OBJS = LUtil.cpp main.cpp

#CC specifies which compiler we're using
CC = g++

#INCLUDE_PATHS specifies the additional include paths we'll need
INCLUDE_PATHS = -I/usr/local/include -I/opt/X11/include

#LIBRARY_PATHS specifies the additional library paths we'll need
LIBRARY_PATHS = -L/usr/local/lib -I/opt/X11/lib

#COMPILER_FLAGS specifies the additional compilation options we're using
# -w suppresses all warnings
# -Wl,-subsystem,windows gets rid of the console window
COMPILER_FLAGS = -w

#LINKER_FLAGS specifies the libraries we're linking against
LINKER_FLAGS = -framework OpenGL -lGLUT 

#OBJ_NAME specifies the name of our exectuable
OBJ_NAME = 01_hello_freeglut

#This is the target that compiles our executable
all : $(OBJS)
	$(CC) $(OBJS) $(INCLUDE_PATHS) $(LIBRARY_PATHS) $(COMPILER_FLAGS) $(LINKER_FLAGS) -o $(OBJ_NAME)