The announcement you all knew was coming
07/10/11 - 11:56:02 PM
Lazy wars is going the Duke Nukem Forever route: taking forever to come out but not forgotten (and hopefully not taking the Starcraft Ghost route).
The purpose of this game was to get a full, published game done to show off on my resume. With my App on the AppStore, I've accomplished that goal.
Why don't I jump back into development? Two reasons:
1) During my development of my App, I learned conceptually simple doesn't mean it's not going to take forever. When I resume work on lazy wars, I am going to scale back the game a lot and give it more of an arcade like feel.
2) I am itching to start a new tutorial set.
So it's good bye for now. Hopefully the winds of fate will carry me back to this project.
Dev Blog Archive
The purpose of this game was to get a full, published game done to show off on my resume. With my App on the AppStore, I've accomplished that goal.
Why don't I jump back into development? Two reasons:
1) During my development of my App, I learned conceptually simple doesn't mean it's not going to take forever. When I resume work on lazy wars, I am going to scale back the game a lot and give it more of an arcade like feel.
2) I am itching to start a new tutorial set.
So it's good bye for now. Hopefully the winds of fate will carry me back to this project.
Dev Blog Archive
